I’d be a lot more willing to believe it’s down to the engine if we weren’t also dealing with a bunch of other games coming out on consoles at 30FPS.
I’d be a lot more willing to believe it’s down to the engine if we weren’t also dealing with a bunch of other games coming out on consoles at 30FPS.
Yeah, I’ve tried those out before. It tends to make the game feel weird, if that makes sense? Like, everything is still expecting time to progress.
Really, I want a game like Stardew, but without the hard timeline baked in from the start.
The big issue I have here is that there’s a lot more to iOS development than just Swift. If it was just “learn Swift”, I’ve taught myself multiple languages and I know how to do that pretty easily now. It’s all the other things – the iOS parts – that I’m really struggling to start with.
Yep. I love planting things, harvesting them… I want Stardew Valley without the time management stuff.
Same – I changed jobs since lockdown started, I work for a company now that was 100% remote before all this started. I’ve actually moved halfway across the country and… yeah, other than now I pay state income tax, nothing has changed for me. I have an office, that’s technically a change, I guess.