olorin99@kbin.earthtoProgrammer Humor@lemmy.ml•Ok, at some point we made a big mistake.
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7 months agovoid* ptr2 = &ptr1;
ptr1 = &ptr2;```
void* ptr2 = &ptr1;
ptr1 = &ptr2;```
You can have a pointer to a pointer in c++ too tho?
It comes from rhyming slang “septic tank = yank”.
Neither is inherently better. It depends on what you need. Vulkan gives you more control which can be beneficial for advanced rendering techniques however comes at the cost of requiring more knowledge to use. OpenGL is simpler but generally has higher driver overhead.
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I known its not answering the question but why not use an open source alternative like darktable. On one hand you’ll have to learn a different workflow but on the other you shouldn’t have to jump through hoops to install and use it.