I’ve heard that for people to be teachable they have to feel safe. Feeling afraid makes your body enter a defensive stance and this includes not only resisting harm but also resisting knowledge transfer. I assume that’s why people who struggle with a subject at school sometimes have a difficult time catching up even when with tutoring.
It would then be similar to how you can’t convince a stranger who believes in wrong things - controversial topics cause stressful situations and when you’re seen as an enemy their brain goes into a defensive mode, distrusting you and not letting new information in. You first have to build up a certain level of trust and mutual understanding.
Maybe that’s nothing new. Either way, this picture reminded me of that.
It’s a nice game, probably one of the best RTS projects out there. It was probably even better 10 years ago. That about must’ve been it’s peak more or less. Maybe a bit more.