It is, lol. But it is literally this, passport js has existed for over 12 years.
It is, lol. But it is literally this, passport js has existed for over 12 years.
Feels weird to put a launcher behind wave 1? I guess probably setting up for the broader Server Meshing test this weekend
Super cool!
Look into Fedora Silverblue, immutable filesystem OSes have come a long way. Things like Toolbx allow you to install packages in sub-systems similar to WSL and flatpaks make all the grapical applications avaliable. Plus package installation doesn’t pollute your base install with packages making the OS increasingly unstable.
whoa, super cool. just bought a bunch more games
i used the ifixit iOpener along with their plastic pry tools which worked really well to get the screen off. and I ended up just scratching off the extra adhesive with my nail fpr fear of scratching the black bezel off. i managed to remove and reattach the screen flush and without any scratches in the black bezel, it just took a while and patient to remove all the old adhesive.
good luck on you build, would love to hear how it goes.
Three self-tapping screws of a more mysterious origin attach to each analog stick. There are 28 screws of this type in a Steam Deck. Yet no source seems to have ever named the specification of this screw. And my inquiries with Valve customer support got the response that they do not know (and have no vendor they want to reveal). My measurements suggest
In between M1.55-0.5×4.5mm and M1.55-0.55×4.5mm (total length 5.2 mm), wafer headed, head height 0.7 mm, head diameter 3.5 mm
These are very custom screws and are virtually impossible to obtain.
i was talking about these
this is a really great read, thanks for doing all this testing and gathering all this data. it is crazy they are using some highly custom screws in there, i can’t imagine why they would go through that effort?
yea, it’s the light reflecting
thanks, yea im really happy with how it came out
if you are patient and take your time and really pay attention to the directions you should be able to do it.
if you watch a couple tutorials or taki udons video you can get a sense of if it is something you think you can attempt. good luck if you do!
about three hours, but i took some breaks. someone with lots of experience could probably do it in an hour or less.
took me about three hours, make sure to look at a couple dfferent tutorials. some tell you to remove the motherboard and heatsink, but you can leave a lot of stuff connected to the middle frame. as for screen removal, i bought the ifixit iopener and followed their guide when i got to that section.
jsaux makes the best tutorial, but watching multiple still helped and this wasn’t the jsaux kit so some of the steps were different.
good luck if you attempt it, if you are patient and take your time you should do fine
quality is really quite good, they fit together really well only a small seam at the top near the power button. other than that it is perfectly smooth.
Yea it has worked mostly fine for me, you can even do a lot for controls just with steam input. I don’t use a mod for Java just spent a lot of time making a good mapping. My only issue with the unofficial bedrock launcher is that it id sometimes slow to update to new releases.
Rich types, makes encoding complex business logic into the type system easier and makes building stuff easier
Definitely planning to contribute, when I get some free time. I probably try to dive into the codebase next week at some point. Still new to learning Rust, but I would love to get some experience in a project like this.
I think the biggest thing for me was a quote by No Boilerplate that said “Rust is not hard, it’s unfamiliar”. Most of ths confusing parts of Rust aren’t actually super complicated ideas, they are just presented in ways that are unfamiliar. Once you can push through that a lot of the language clicks abd starts to make sense.
I’m pretty sure individual lemmy instances can host their own themese, see the docs. Though notably I have never done it before, so not super sure the difficulty
Sucks that we lost all those cargo features, looking forward t 3.23.x now I guess.