• Bubs@lemmings.world
    link
    fedilink
    arrow-up
    3
    ·
    7 months ago

    As a little note, the eye tracking would be a huge selling point for social games like VRChat. Very few headsets support it so far.

    • MudMan@fedia.io
      link
      fedilink
      arrow-up
      1
      ·
      7 months ago

      Yeah, it’s a nice feature that the PS5 seems to use primarily for performance. I do wonder why it’s turned off here and whether there is a standardized way to report eye tracking in VR to relevant middleware they could be tapping into instead. I genuinely don’t know enough about the technicalities of all the overlapping VR platforms to tell.