• Gormadt@beehaw.org
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    1 year ago

    When that music kicks in when you start a game of We Love Katamari or Katamari Damacy

    It will always bring me joy

    It brings me back to a simpler time of being a kid during summer and picking the game up for the first time with a former friend.

    Though that former friend is no longer here, those memories of that summer will be with me hopefully forever.

    I had lost those memories (and many many others) a few years back when I had a traumatic brain injury, and last summer when my AC was broken and I caught myself humming a some I didn’t remember. And after a bit of working on the song it clicked what it was from. I listened too a few songs from it and booted it up on my old PS2. And that intro music while sitting in front of my TV on the floor, brought me to happy tears as those memories of that summer started to flood back.

    • telnetta@lemmy.world
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      1 year ago

      ugh, I used to have the soundtracks for those games on my iPod. might have to go requisition those again…

  • Les Orchard@links.decafbad.com
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    1 year ago

    In Control, the Hotel Ashtray maze:

    spoiler

    You put on headphones and some epic hard rock kicks in. (Old Gods of Asgard: “Take Control”.) The hotel hallways open up and transform into a surreal maze of twisting, sliding paths as you run through and hit a series of intense fights.

    I’d never done the maze before, so I totally wasn’t expecting this: At the very end of it, basically unison with the in-game character Jesse, she & I both said “That was awesome”

    https://www.youtube.com/watch?v=woFJcdomTc4

  • wreck@beehaw.org
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    1 year ago

    Maybe it is nostalgia, but Prince of Persia: Sands of Time ending. That whole soundtrack was a banger too.

    Any Dark Brotherhood quests in the Elder Scrolls.

  • Evkob@lemmy.ca
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    1 year ago

    The end of Portal 2, when the enrichment center barfs out your old companion cube. Such a charming way to end the story, and I couldn’t help but smile. Especially in contrast to the intense turret opera immediately preceding it, it just feels oddly wholesome.

  • Schlock@beehaw.org
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    1 year ago

    Anytime I instakill myself in Noita with my own spell combos i think “Yeah, I could have seen that coming” and smile.

    • RouxFou@dormi.zone
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      1 year ago

      Totally agree. I need to try out the new Portal: Reloaded co-op, see if it has the same magic.

    • bobdowl@lemmy.world
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      1 year ago

      Same - I was done with the SP story and wanted to play coop.
      I got matched with someone and we communicated by head bobbing / jumping and very little text chat.

      Played through the whole thing together and never saw each other again, it was a special moment for sure.

  • gingerrich@beehaw.org
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    1 year ago

    Not so much a smile, more of a ‘WTF?! 🤣😂🤣😂’.

    THAT quest in Kingdom Come Deliverance with the Priest.

  • Moneymunkie@beehaw.org
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    1 year ago

    Think its gotta be THAT moment towards the end of Disco Elysium (if you know, you know, I don’t wanna spoil it for folk who haven’t experienced it for themselves yet), it made me cry but it was a happy cry so I think it counts

  • styxbane@beehaw.org
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    1 year ago

    My first time playing no mans sky and finding out you get to fly around the solar system. I love how infinite the game is even if its a little repetitive

  • Orvanis@lemm.ee
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    1 year ago

    As a cat family, Stray had me and my wife smiling from start to finish. So many “yep, that’s a cat thing” moments.

  • Piatro@programming.dev
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    1 year ago

    The “Invaders Must Die” fight in Hi-Fi Rush had me beaming ear to ear. By that point in the game I was so in tune (intended) with the mechanics I just chewed through the fight, headbanging the whole time. One of my all time favourite gaming moments.

  • GissaMittJobb@lemmy.ml
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    1 year ago

    Many absurd deaths in Spelunky 2. As a game, it has a tendency to kill you in ways that are very over the top, and unfair. It used to frustrate me, but I’ve evolved past that, and now I just smile.

  • SeverianWolf@beehaw.org
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    1 year ago

    I’m sure there are plenty but the ones that stick with me are :

    The ending of Disco Elysium, and the friends you made along the way of a murder investigation. The writing is so good that it set a very high bar for future games.

    Potential spoilers for Forgotten City

    Finding out how and why the loop in Forgotten City is happening (the whole objective of the game is finding out why you’re stuck in a loop).

    Similar to Groundhog Day, you start to get familiar with everyone’s routines and get to know them better each time the loop resets.

    And then realising

    spoiler

    Galerius is your true bro all along.