Just make sure you have GPU that can do ray-tracing, since it’s one of the first games that requires hardware support for this feature. If it can, the game will likely run very well and look just as good.
There’s a modified .exe that will allow you to enable full ray tracing on a 10gb 3080. I tried it last night and it worked pretty well, getting between 40-70 FPS. You just have to set DLSS to performance and the texture pool to low (note, this doesn’t mean that textures will be low quality, just the cached amount is low so you may see some pop in at times).
Just make sure you have GPU that can do ray-tracing, since it’s one of the first games that requires hardware support for this feature. If it can, the game will likely run very well and look just as good.
Yeah with my 3080 I’ll be able to run it pretty well I think. Unfortunately I can’t do the full ray tracing since it only has 10gb of vram :/
I believe it needs a minimum of 12 for full ray tracing
There’s a modified .exe that will allow you to enable full ray tracing on a 10gb 3080. I tried it last night and it worked pretty well, getting between 40-70 FPS. You just have to set DLSS to performance and the texture pool to low (note, this doesn’t mean that textures will be low quality, just the cached amount is low so you may see some pop in at times).
Here’s a thread (sorry it’s reddit) that includes the download - https://www.reddit.com/r/nvidia/comments/1hbak60/indiana_jones_and_the_great_circle_path_tracing/