• Telorand@reddthat.com
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    3 months ago

    Untitled Goose Game. Silly fun.

    I tried Satisfactory, but the controls just aren’t (yet) made for a controller.

      • morbidcactus@lemmy.ca
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        3 months ago

        There’s a profile I tried on my desktop during update 8 that wasn’t terrible on an xbox controller, it’s surprisingly playable imo, works well with action groups, probably be way nicer on the deck with something like rotary menus on the trackpads and using the back buttons for modifiers.

        I’d give it a try anyhow, just probably going to need some fiddling to get where you want.

      • Telorand@reddthat.com
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        3 months ago

        You could, but there’s no official control scheme. My experience wasn’t great, but maybe yours will be better. I just think that since there’s so many buttons (multiple toolbars, multiple menus and build modes, etc.), it’s hard to make it all work.

        Maybe I’ll try my hand at a new control scheme, but it just seems built for a M+Kb. It plays well, though, so the limitation really is only the controls.

  • Lad@reddthat.com
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    3 months ago

    Ghost of Tsushima and Kingdom Come: Deliverance. I finished the main story of both games yesterday but now I’ve got DLC to play.

  • donio@lemmy.world
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    3 months ago

    It’s been mostly Isaac as usual but I picked up Shotgun King: The Final Checkmate yesterday and I like it a lot. It’s a fast-playing roguelite with a neat idea that’s implemented well. The game mechanics remind me of Hoplite on mobile.

    The game is currently on sale and has a free demo. It has good controller input and low resource use, a great fit for the Deck.

  • 0x01@lemmy.ml
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    3 months ago
    • Balatro
    • Peglin
    • Some pokemon rom hacks
    • Dragon quest monsters
    • Necesse
  • Water_Melon_boy@lemmy.zip
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    3 months ago

    Nine Sols!

    Who would’ve guessed a hand drawn 2D side scroller runs amazingly at 90Hz. That sound of parrying attacks coming out of deck’s speaker is just so satisfying.

  • Russ@bitforged.space
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    3 months ago

    A lot of Rocket League! Additionally I’ve been having a pretty good time with Star Trucker.

    Then recently I’ve been streaming Helldivers 2 from my PC to my Deck while it’s connected to the living room TV, which has been fun.

      • Grass@sh.itjust.works
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        3 months ago

        ryujinx literally minutes before it was shut down. on steam deck at least it seems impossible for the audio to stay in sync and occasionally you have to pause emulation and resume after the sound stops to bring it back in sync. Maybe a spot of lag or frame drop when some things happen for the first time, but mostly stable 30fps. I’ll probably switch to desktop once I have space to set it up if the audio desync doesn’t happen there.

        • JoeKrogan@lemmy.world
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          3 months ago

          I still have an old yuzu installed but might gibe it a go with the latest firmware and see how ot goes. Unfortunately i didn’t snag ryujinx on deck but at least grabbed the source from mirrors after the fact.

        • Gaspar@lemmy.dbzer0.com
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          3 months ago

          Oh hey, I was having this issue. Changed the audio to OpenAL, restarted, and haven’t had any problems since. Might be worth a try if you haven’t already.

  • treeofnik@discuss.online
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    3 months ago

    Rocket League, Stardew Valley, Dirt 4.

    Nostalgia stuff: Crash Bandicoot PS1, Worms World Party PS1, NFL Street PS2, MX Superfly PS2, Midnight Club 3 DUB Edition PS2, probably some others

  • HouseWolf@lemm.ee
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    3 months ago

    I told my friend when I got my Deck I wouldn’t just use it as an emulation device…yeah I mostly use it for PCSX2

    Been playing through Midnight Club 3 Remix the last week

      • RampantParanoia2365@lemmy.world
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        2 months ago

        It is. I’ve been away from it for a few years, and these new Geometry Nodes and hair systems are pretty incredible. So long particle system. It’s really come a long way since about 2.9 when I last played with it.

        And the deck handles it pretty solidly, but it’d be nice if GPU rendering were supported.