Then you’re in the wrong industry…
Then you’re in the wrong industry…
What languages are those? And if you say C/C++ I’m going to laugh
Same here. People keep raving about it but I find it so boring. No story, no adventure or exploration, just a step above a random number generator in terms of strategy or puzzle
Nah that’s more of a spoiler vote. You need one large competitor to Chrime, not a bunch of small ones that can get wiped out
How did they submit changes to only one file? Did they not write a test for it? Sounds like a dodgy patch if it doesn’t have a test
That’s wild that shared ptr is so inefficient. I thought everyone was moving towards those because they were universally better. No one mentions the performance hit.
I used to write a lot of performance-critical Java (oxymoron I know) for wearables, and one time I got a code reviewer who only did server-side Java, and the differences in our philosophies were staggering.
He wanted me to convert all my code to functional style, using optionals and streams instead of simple null checks and array iterations. When explained that those things are slower and take more memory it was like I was speaking an alien language. He never even had to consider that code would be running on a system with limited RAM and CPU cycles, didn’t even understand how that was possible.
I like that idea. A twist on it would be to divide the votes on a post by the total vote count or user count for that instance, so each instance has the same proportional say as any other. e.g. if a server with 1000 people gives 1000 upvotes, those count the same as a server with 10 people giving 10 votes.
I’ve never played Bloodborne, but your description reminds me of a game I just played: Blasphemous. The art direction and story is sooooo cool and gory and medieval. It’s a metroid-style platformer, and the voice acting and script is really good. The second one is coming out in the fall and I am so stoked to get it
That’s why you should use a native app, which won’t send any of that identifying info (except for IP but there’s nothing you can do on that)