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Joined 1 year ago
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Cake day: June 27th, 2023

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  • What a funky new font you got there, pretty hard to read the title. It’s like the letters are shuffling around like SIBYL or PLOY or US BIO something.

    Anyway, that game doesn’t exist. I would know, I played all the arcade games they had in the area when I was a kid. It was pretty fun and harmless until they took it away. Never seen one. The game didn’t even start yet.

    What a fun hoax it was. They will be very amused.









  • Nah. I’m listening, I just don’t agree that you get to decide when the discussion gets to end. You are just repeating yourself at this point, but folks aren’t satisfied simply with responses of why someone ought to buy it when they want to comment on the limitations and missed opportunity.

    Additional costs and risk aren’t even a reason not to do it, they are merely a consideration to have. Companies choose to take these risks all the time. The PS5 has a whole new VR2 headset even though the market for that is even riskier than a portable device. Yes, it would cost more, and they could have done it anyway.

    Besides, a cloud gaming feature wouldn’t even raise costs all that much, and it might even lower the risk as an additional selling point.

    If you want to tell me that Sony didn’t do it because Sony didn’t do it and some people bought it because some people bought it, that’s not much of an answer.

    But you also glossed over the detail that if what people want is to stream their games to a device that’s like a cheap tablet with a split controller… they can just use a tablet with a split controller, spending less while also not having weird restrictions such as needing to buy a separate headset for it. Most people who can afford a PS5 already have phones that would do this perfectly well without spending whole $200 on an extra dumb screen.



  • Here’s the thing. Of course sales matter. Sony is not only a for profit company but one that is not particularly inclined to play around just to be different (like Nintendo). Saying sales don’t matter just does not make sense.

    Besides, people are not just lamenting that it isn’t a full-blown portable console, but it’s also not integrated with the Playstation Now cloud gaming service, so the use case is so limited as to be baffling. It shouldn’t have been much more costly to make it capable of playing cloud games.

    You are asking people “so what”, and they are telling you what. Good for you if this is good enough for you. It doesn’t mean everyone else gotta just agree or say nothing. This is a discussion thread. The most that one might say is that the discussion has strayed away from emulation, but then again I don’t think arguing what it’s originally intended for contributes much to that either.


  • I don’t think developing and selling a whole hardware device is quite so trivial, but I also doubt that it would mean they don’t mind taking losses on it. This is not a new market that would be worth risking a loss to get a headstart, people could even get the same experience with… a tablet and a split controller, which has a lot more functionality.

    I don’t know what’s your point with “they don’t care if you buy it”. Of course they don’t have a department keeping track of one single guy. Sounds like you are taking criticism of this device personally.




  • I’m saying it does take me significantly more than 5 minutes, and that’s not even counting getting around the map or Daily Commissions or regular events that also take time, which one might want to do if they want more characters and weapons without paying.

    I’m also saying that to have your characters so optimized that it only takes you 5 minutes now, it means you likely grinded much more than 5 minutes a day for a long time, because fast clear times aren’t trivial to get, and in this game skilfull play doesn’t make up for raw stat numbers as far as clear time goes.

    I am saying that solely counting daily grind, my playtime has surpassed hundreds of hours, and this is not hyperbole. I have played for more than a year, so over time even short daily playtime can ammount to that, but lets not downplay how many times you need to run the same XP Leylines, the same Talent Book Domains, the same Artifact Domains, the same Bosses over and over to gather materials to get new characters up to speed with the rest of your team, meaning, usable in gameplay.

    God, if I didn’t like the game’s story so much I’d probably have dropped already from how repetitive and tiresome the grind gets. Like many live service games, it’s not even like this is earned naturally by playing however you want, no, you need to go out of your way to grind the same repetitive challenges. Maybe you know games that are even more griindy and tiresome… but I wouldn’t exactly say that this means Genshin is free from grind. Not at all.