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Cake day: November 7th, 2023

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  • the idea of it improving battery is that generating frames is less performance intensive than running a certain framerate (e.g 60 fps capped game with frame gen at double the framerate consumes less power than running the same game at 120 fps). though its slightly less practical because frame generation only makes sense when the base framerate is high enough (ideally above 60) to avoid a lot of screen artifacting. So in practical use, this only makes sense to “save battery” in the context that you have a 120hz+ screen and choose to cap framerate to 60-75fps.

    If one is serious about minmaxing battery to performance in a realistic value, people should have the screen cap at 40 hz, as it has half of the input latency between 30 and 60 fps, but only requires 10 more fps than 30 which is a very realistic performance target for maintaining a minimum on handheld.



  • employment potential and learning are generally problems if you are young. if you are old, the time investment to learn a new language is generally not self beneficial as your time of employability starts to dwindle.

    Linux ultimately will have to run into the situation of if the people want the newer language to become the mainstream, they need to be more proactive at the development of the kernel itself instead of relying on yhe older generation, who does ot the way they only know how, as relearning and rewriting everything ultimately to them, a waste of time at their point in life.

    think like proton was for gaming. you dont(and will not) convince all devs to make linux compatible games using a vulkan branch. the solution in that front was to create a translation layer to offload most of that work off because its nonsensical to expect every dev to learn vulkan. this would be applied moreso to the linux kernel, so the only realistic option (imo) is that the ones who are working in rust need to make the rust based kernel and hope that it takes off in a few years to actually gain traction.


  • insee it as apple is a full vertical stack conpany who doesnt want to share its vertical stack as it cuts into their profit.

    its what nvidia is trying to do, and if windows for arm takes off, i bet that nvidia is ready to attempt to remove all competition on windows due to how reliant some sectors of the industry are for nvidia hardware


  • devs on pc have to decide which set of hardware to optimize for. it’s a step that they choose based on harwdare adoption trends. There is always a point where something is too hardware demanding that it would greatly hinder sales when making a decision. With a fixed hardware platform, devs have a concentrated point in hardware adoption to target.

    For instance, say you developed a game where the minimum hardware requirement was slightly higher than a steam deck. If enough steam deck sales exist, the dev might have an incentive to optimize the game more just to get access to said market.









  • Dudewitbow@lemmy.ziptoMemes@lemmy.mlBluetooth Speakers
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    1 month ago

    again, its diminishing the security features of the different forms of communication. one (likely) requires connecting to a secondary powered device, likely with a 10 key minimum password length of various characters or a series of login prompts. the other is a protocol which connects either by pairing or a 4 digit pin… just because security exploits exists for all connections doesnt mean all communication standards have equivalent security risk.


  • Dudewitbow@lemmy.ziptoMemes@lemmy.mlBluetooth Speakers
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    1 month ago

    the protocols on how Bluetooth is handled is far different than the ones how wifi is handled, same as NFC and cellular. to equate all their security as “the same” is very dismissive, especially comparing to wifi and cellular which typically arent direct device to device connections.

    nfc dodges its problems because its for the most part off until you open an app that uses it, so its already doing what a user should be doing for security reasons.