• phazed09@kbin.social
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    2 years ago

    I love how expressive everything looks. It reminds me a bit of the older Sonic games (or Cuphead) in that there’s a lot of personality there that New Super Mario Bros didn’t have.

    • kronicmage@lemmy.ca
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      2 years ago

      It’s so much more expressive and looks like it has so much more creative energy than the New smb series. Excited to play this

      • CO_Chewie@beehaw.org
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        2 years ago

        The smb series started in 2006 on the DS and got the rework for the Wii in 2009. I am not sure this super animated style would have been possible. I am shocked it took them this long to give us a new side scrolling Mario.

        With that being said I am really excited for this game. Looks incredible and I’m sure it’ll be great.

  • RileyIsBad (she/her)@beehaw.org
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    2 years ago

    I’m so down for this, loving the art style and the weird ass mechanics.

    Been wanting a new 2D Mario, and I’m so happy they’re deviating from the “New Super Mario” stuff at least a bit, shit was getting VERY stale.

  • Mindless_Enigma@beehaw.org
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    2 years ago

    It’s refreshing to see a new style for a 2D Mario game. I’m really excited to see what all the wonder mechanics are.

  • CalamityKitz@beehaw.org
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    2 years ago

    This looked like a lot of fun! Playable Daisy, ahhh!

    It’s interesting how some general mechanics were toyed around with. The end-of-level flagpole that got knocked down, a close-up perspective/section, hard to explain (see 1:42 here: https://www.youtube.com/watch?v=JStAYvbeSHc) and…I forget the third, ha! Looks great though, excited!

  • Warboss Wario@aussie.zone
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    2 years ago

    Playable Daisy temporarily cured my depression so glad that Daisy is playable in a mainline game (the drugs probably helped) and i think Yoshi is as well cause at 2:00 all 4 are Yoshis and I wouldn’t be surprised if they’re the easy character like Toadette or Nabbit with a flutter that they normally have 1:46.

    It seems you have to take LSD to get the collectables so do drugs kids?

  • tekeous@apollo.town
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    2 years ago

    Oh lord, I hate those combo pop up words. Hope those can be turned off in settings.

    Other than how busy it looks(too many moving things, too many words, too many indicators and crowns and flags and shining objects) it looks okay. Wonder if they’ll have settings to reduce sensory input.

  • Lojcs@lemm.ee
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    2 years ago

    The graphics/animations kinda feel like a flash game to me. Mario feels shorter than he should be. Wish they kept the nsmb artsyle.

    • Warboss Wario@aussie.zone
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      2 years ago

      He is but I assume it’s going for a more cutesy thing or whatever villain with its LSD power chibified them cause the cover has normal looking Mario characters so i don’t know.

  • kiddblur@lemm.ee
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    2 years ago

    I’m super excited for this. I would rather have a new 3D mario, but I’m perfectly happy for a new 2D mario. Part of me wanted more mario maker content, but at the end of the day I’d rather have levels designed by nintendo employees

  • verycoolusername@lemm.ee
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    2 years ago

    Nintendo knocking it out of the park. It is a pity that their best games are coming at the perceived end of the generation.

    • CO_Chewie@beehaw.org
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      2 years ago

      If you look at the super Mario bros series they ported that through four systems. I’ll sure they’ll do the same for all these late releases. Easy cash grab for Nintendo.

  • Jazz@beehaw.org
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    2 years ago

    Saw the 2D perspective and was worried that this would be like New Super Mario Bros. (just okay imo), but there are actually some new mechanics in this thing! looks fun. and cute. can’t forget the cute.